EventArk – An Event Gifting Platform
Social
EventArk – An Event Gifting Platform
Eventark is an event specific gifting platform where users share and celebrate their life events and milestones with family and friends, and their family and friends celebrate them and gift them cash, gift items from their wish-list, or an experience.
Work
UI Design, User Experience Design, User Research, Wireframing, Afinnity Diagram, Usability Testing, Crazy 8’s method, Sketching
Introduction
As digital gift-giving evolves, platforms that facilitate personalized and meaningful interactions have gained traction. Eventark is an innovative event-specific gifting platform designed to enable users to share and celebrate life events and milestones with family and friends. Through Eventark, users can receive gifts in the form of cash, items from their wish-list, or curated experiences, fostering a seamless and heartfelt exchange. This case study examines the UI/UX design process undertaken to develop Eventark, focusing on creating an intuitive, engaging, and emotionally resonant user journey tailored to the platform’s unique social and functional goals.
Understanding the Problem and User Needs
The first step in my process was to clarify the key objectives of Eventark’s platform. The main challenge was to design a user interface that would be simple enough for a wide range of users, both gift-givers and recipients to navigate but flexible enough to support multiple gifting options. To better understand the users and their expectations, I conducted informal interviews and analyzed existing gifting platforms to identify gaps, pain points, and opportunities.
The platform needed to accommodate diverse user roles, event creators, gift-givers, and recipients, each with specific needs and expectations. Key objectives included designing a visually appealing interface, reducing friction in gift selection and payment, and encouraging community interaction around milestones.
Ideation Board
Research → Insights → Ideas
Research and User Insights
Initial research involved competitor analysis of existing gifting and social platforms, alongside qualitative user interviews with potential users aged 25–45 who frequently participate in gift-giving for birthdays, weddings, and other celebrations. Findings highlighted common pain points such as complicated checkout systems, impersonal gift options, and fragmented communication between parties. Users sought a personalized, streamlined experience that could also accommodate group gifting dynamics.
User Personas
Tobi loves celebrating every win — big or small. From a new job to turning 30, she posts, plans, and pulls people together. She has a wide social circle across family and friends, and gift coordination has always been chaotic and stressful for her.
"I just want people to know what I actually want, and be able to contribute — no matter where they are in the world."
James is a devoted dad, husband, and close friend who takes gifting seriously. He hates wasting money on something that won't be appreciated. When family members post milestones on social media, he wants a frictionless way to actually do something meaningful — not just like a post.
"I don't mind spending generously — I just need to know it'll land right. Seeing them actually use or enjoy it is the whole point."
Design Process and Framework
Based on initial insights, I mapped out user personas representing typical users: busy professionals, family members unfamiliar with digital gifting, and tech-savvy friends looking for quick and meaningful gift solutions. Using these personas, I sketched user journeys to visualize the steps involved in event creation, wish-list curation, gifting, and celebration.
To structure the workflow, I applied fundamental principles from user-centered design and the Nielsen Norman Group’s usability heuristics. Ensuring consistency, minimizing user effort, and maintaining clear feedback were priorities. Additionally, I adapted elements from the AIDA model (Attention, Interest, Desire, Action) to encourage engagement at every stage of the gifting process.
The design process followed a user-centered design (UCD) approach, combining iterative prototyping with feedback loops to refine the interface and interactions. Utilizing Nielsen’s usability heuristics as a guiding framework ensured consistency, error prevention, and clear visibility of system status throughout.
The development stages were:
Ideation and Wireframing: Low-fidelity wireframes were created to map core flows such as event creation, wish-list management, and gift contribution.
Prototyping: Mid- and high-fidelity interactive prototypes were developed using tools like Figma to simulate user interactions and enable early usability testing.
User Testing: Conducted moderated sessions with target users to gather qualitative and quantitative feedback, focusing on navigation ease, emotional engagement, and transaction clarity.
Iteration: Based on feedback, redesigned navigation elements to reduce cognitive load, enhanced visual hierarchy for better scanability, and simplified payment workflows to minimize drop-offs.
Mobile App Wireframes
Design Features and Innovations
Key design decisions that shaped the platform’s success included:
Event-Centric Dashboard: A central hub that visually celebrates upcoming and past events, integrating countdowns and personalized messages to enhance emotional connection.
Wish-list Integration: Users create and share customizable wish-lists, enabling precise gift selection and reducing ambiguity.
Social Gifting Mechanism: A modular group gifting feature allows multiple contributors to pool resources toward experiences or higher-value gifts seamlessly.
Streamlined Cash Gifting: Secure, intuitive payment gateways were integrated, with clear progress indicators to reassure users during transactions.
Usability Testing
To validate design decisions, I conducted usability tests with participants matching the earlier personas. Observations revealed some confusion around managing wish-lists and understanding gift status. Based on this feedback, I introduced better visual cues such as progress indicators, tooltips, and confirmation messages.
Challenges
One notable challenge was balancing the complexity of multiple gifting options while keeping the interface streamlined. To address this, I implemented a tabbed design that allowed users to switch easily between different gift types without feeling overwhelmed. This change improved task completion rates in subsequent tests.
Another significant challenge was concerning users’ privacy preferences and cultural sensitivities around public gift disclosures. To address this, privacy controls were introduced, allowing users to determine the visibility of their gift lists and contributions. Another turning point was improving accessibility for diverse age groups; this prompted the use of cleaner typography, larger touch targets, and simplified language, aligning with WCAG guidelines.
Usability Testing
Round 1 Report · Moderated Sessions · Remote & In-Person
6 Tasks · 45 min sessions
February 2025 · & Lagos
| Task | Success | Progress | Errors | Status |
|---|---|---|---|---|
|
Create an Event
Add cover, date, description
|
100% |
|
0.2 | Pass |
|
Add Wish-list Items
Add 3 items from search
|
88% |
|
0.9 | Pass |
|
Share Event Link
Send to friend via WhatsApp
|
75% |
|
1.4 | Review |
|
Gift an Item
Buy from wish-list & message
|
88% |
|
0.6 | Pass |
|
Send Cash Gift
Enter amount & purpose
|
63% |
|
2.1 | Review |
|
Group Chip-In
Invite 2 others to contribute
|
50% |
|
3.3 | Fix |
"Creating the event was so easy — took me less than 2 minutes. I love that I can just send a link and people know exactly what I want."
"I kept looking for where to send it to a group. The chip-in thing only appeared when I scrolled way down — I nearly missed it completely."
"The confirmation screen was lovely — really felt like a moment. But I wasn't sure if my cash gift went through because there was no email confirmation."
"The wish-list is a game changer. My husband always buys the wrong thing. I would absolutely use this for my anniversary next month."
"I didn't understand what 'purpose' meant for cash gift. Is that like a note? Should I say 'birthday'? A tooltip or example would really help here."
"I found the share button by accident — it should probably just say 'Share Event' rather than just the upload icon. Once I found it, sharing was instant."
of 68 for consumer apps
Where did participants struggle most? Each cell = avg errors per participant per screen.
Impact
The final version of the Eventark UI achieved a smooth, user-friendly experience supporting diverse gifting scenarios. The design fostered emotional connection by emphasizing personalization and celebration, demonstrated through customizable event pages and wish-list items.
By aligning design decisions with user needs and applying structured user testing, the platform effectively reduced friction in gift selection and event sharing. This not only helped users feel more engaged but also increased the likelihood of platform adoption and repeat use.
Post-launch analytics revealed increased engagement, with a notable rise in average gift contributions per event and positive user sentiment reflected in reviews. The platform’s social features fostered a greater sense of community and celebration, aligning with Eventark’s core mission. Continuous monitoring and feedback mechanisms were established to inform future updates.
Conclusion
My work on the design for Eventark highlights the importance of empathy-driven research, iterative design, and usability validation. Through a clear understanding of user goals and challenges, I was able to create an interface that balances simplicity and functionality.
Key lessons include prototyping early and often, prioritizing clarity in navigation, and providing meaningful feedback to users.
BidBuddyapp – Gamifying Ecommerce
UI, UX Design, Mobile
Readeo - Video Chat meets Children Books
UI, UX Design, Web

